<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' version='2.0'><channel><atom:id>tag:blogger.com,1999:blog-9123389537841656552</atom:id><lastBuildDate>Wed, 23 Jul 2008 02:48:03 +0000</lastBuildDate><title>I Are Gamer</title><description/><link>http://www.iaregamer.com/</link><managingEditor>noreply@blogger.com (Crizzle)</managingEditor><generator>Blogger</generator><openSearch:totalResults>19</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-7886444785943892202</guid><pubDate>Wed, 23 Jul 2008 02:35:00 +0000</pubDate><atom:updated>2008-07-22T19:48:03.355-07:00</atom:updated><title>LIVE Now Free For Windows Games - What About Xbox?</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/live-785516.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/live-785504.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;It was announced earlier today that LIVE will become free for all "Games for Windows". Obviously charging PC gamers to play online didn't go over so well. Xbox 360 gamers everywhere are now asking themselves when LIVE will become free for them. Don't get your hopes up.&lt;br /&gt;&lt;br /&gt;Source: &lt;a href="http://gamerscoreblog.com/team/archive/2008/07/22/560107.aspx"&gt;Gamerscore Blog&lt;/a&gt;</description><link>http://www.iaregamer.com/2008/07/live-now-free-for-windows-games-what.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-6054127213421992177</guid><pubDate>Sat, 19 Jul 2008 03:35:00 +0000</pubDate><atom:updated>2008-07-18T21:14:01.514-07:00</atom:updated><title>Pro Bull Riders: An Immersive Experience Like No Other</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/pbr-707247.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/pbr-707146.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;You think you know it all when it comes to the latest and greatest games of E3? Well get off your high horse and get on the beautifully rendered bull that is "Pro Bull Riders: Out of the Chute". That's right, while you were drooling over Final Fantasy XIII and Fable II, you missed out on the some major bull riding simulator news!&lt;br /&gt;&lt;br /&gt;Let's not kid ourselves, the bull riding simulator market is booming and the intensity of this trailer proves how immersive this game will truly be:&lt;br /&gt;&lt;br /&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt;  &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=36212"/&gt; &lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=36212" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;"We're going to battle...against a 2000 pound animal."&lt;br /&gt;&lt;br /&gt;"It's man...versus beast."&lt;br /&gt;&lt;br /&gt;"Everytime I'm preparin', I'm preparin' for my last time...'cause I dunno if I'm gonna be alive tomorrow."&lt;br /&gt;&lt;br /&gt;Son of a bitch. Repair your armor and cast those healing spells kiddies, 'cause this is gonna be one hell of a ride. Sure we haven't seen a single bit of gameplay...but I think it's clear that this will be an RPG/Survival Horror masterpiece.</description><link>http://www.iaregamer.com/2008/07/pro-bull-riders-immersive-experience.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-7520926774194627024</guid><pubDate>Fri, 18 Jul 2008 04:05:00 +0000</pubDate><atom:updated>2008-07-17T21:33:05.594-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Bioware</category><category domain='http://www.blogger.com/atom/ns#'>KOTOR</category><category domain='http://www.blogger.com/atom/ns#'>EA</category><category domain='http://www.blogger.com/atom/ns#'>mmorpg</category><category domain='http://www.blogger.com/atom/ns#'>Knights of the Old Republic</category><category domain='http://www.blogger.com/atom/ns#'>E3</category><title>KOTOR goes MMO!</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/17-kotor-logo-large-717620.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/17-kotor-logo-large-717614.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;As E3 was winding down today, EA's CEO John Riccitello had one final big announcement. The KOTOR series will now officially expand into MMO territory. It is set for release sometime in 2009 and is being developed by original KOTOR developer, Bioware, in collaboration with Lucas Arts.&lt;br /&gt;&lt;br /&gt;The two original KOTOR games were both critically acclaimed and since their release many fans have speculated on the possibility of an MMO. With the hopes of the large KOTOR fanbase confirmed, 2009 may have a top contender for MMORPG of the year. In fact, John Riccitello stated it may be "quite possibly the most anticipated game, full stop, for the industry."&lt;br /&gt;&lt;br /&gt;Source: &lt;a href="http://www.gamespot.com/news/6194664.html?action=convert&amp;om_clk=latestnews&amp;tag=latestnews;title;1"&gt;Gamespot&lt;/a&gt;</description><link>http://www.iaregamer.com/2008/07/kotor-goes-mmo.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-9141416399044166436</guid><pubDate>Wed, 16 Jul 2008 07:53:00 +0000</pubDate><atom:updated>2008-07-16T12:14:16.296-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Kratos</category><category domain='http://www.blogger.com/atom/ns#'>Press Conference</category><category domain='http://www.blogger.com/atom/ns#'>Trailer</category><category domain='http://www.blogger.com/atom/ns#'>God of War III</category><category domain='http://www.blogger.com/atom/ns#'>E3</category><category domain='http://www.blogger.com/atom/ns#'>Sony</category><title>God of War III Announced!</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/gow3-719528.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/gow3-719515.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Sony announced God of War III at their E3 Press Conference this morning. A brief trailer showed Kratos standing atop a ruined city yelling, "In the end, there will be only chaos!"&lt;br /&gt;&lt;br /&gt;No news of when the game will be released but at least now we know that it's on the way.&lt;br /&gt;&lt;br /&gt;[UPDATE:] Here's the trailer:&lt;br /&gt;&lt;br /&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt;  &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=36463"/&gt; &lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=36463" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;</description><link>http://www.iaregamer.com/2008/07/god-of-war-iii-announced.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-3969796048945779847</guid><pubDate>Tue, 15 Jul 2008 16:55:00 +0000</pubDate><atom:updated>2008-07-16T12:17:47.566-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Wii Fit</category><category domain='http://www.blogger.com/atom/ns#'>Wii Speak</category><category domain='http://www.blogger.com/atom/ns#'>Press Conference</category><category domain='http://www.blogger.com/atom/ns#'>Wii Sports</category><category domain='http://www.blogger.com/atom/ns#'>Wii Music</category><category domain='http://www.blogger.com/atom/ns#'>Nintendo</category><category domain='http://www.blogger.com/atom/ns#'>E3</category><title>Wii Music Announced!</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/wiimusic-710109.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/wiimusic-710080.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Wii Music was announced this morning at Nintendo's E3 Press Conference. Apparently something that has been in the works alongside Wii Sports and Wii Fit, Wii Music will allow players who have no musical experience whatsoever to play over 50 different instruments. All you have to do is hold the Wii remote and move around as if you were actually playing the instrument. The game will interpret your movements and play the correct notes.&lt;br /&gt;&lt;br /&gt;Although it won't evaluate your performances, the game will allow you to record your performances and share them with people. Prepare yourself for some ear-bleedingly awesome home music.&lt;br /&gt;&lt;br /&gt;Source: Nintendo E3 Press Conference</description><link>http://www.iaregamer.com/2008/07/wii-music-announced.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-3284851968417690493</guid><pubDate>Tue, 15 Jul 2008 16:44:00 +0000</pubDate><atom:updated>2008-07-16T12:19:37.802-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>DS</category><category domain='http://www.blogger.com/atom/ns#'>Grand Theft Auto</category><category domain='http://www.blogger.com/atom/ns#'>GTA</category><category domain='http://www.blogger.com/atom/ns#'>Press Conference</category><category domain='http://www.blogger.com/atom/ns#'>Chinatown Wars</category><category domain='http://www.blogger.com/atom/ns#'>Nintendo</category><category domain='http://www.blogger.com/atom/ns#'>E3</category><title>NEW GRAND THEFT AUTO COMING TO NINTENDO DS!</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/gtactw-769019.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/gtactw-769000.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;A brand new Grand Theft Auto for the Nintendo DS has been announced this morning at the Nintendo E3 Press Conference.&lt;br /&gt;&lt;br /&gt;The new game will be entitled Grand Theft Auto: Chinatown Wars. It will be set in modern day Liberty City and will be running on a new custom engine. The game will feature new characters a new story and a new GTA experience specifically designed for the Nintendo DS.&lt;br /&gt;&lt;br /&gt;Currently GTA: Chinatown Wars is slated for a Winter '08 release.&lt;br /&gt;&lt;br /&gt;Source: Nintendo E3 Press Conference</description><link>http://www.iaregamer.com/2008/07/new-grand-theft-auto-coming-to-nintendo.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-2679130928114540171</guid><pubDate>Tue, 15 Jul 2008 16:23:00 +0000</pubDate><atom:updated>2008-07-15T09:42:27.058-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Wii Speak</category><category domain='http://www.blogger.com/atom/ns#'>Press Conference</category><category domain='http://www.blogger.com/atom/ns#'>Animal Crossing</category><category domain='http://www.blogger.com/atom/ns#'>Wii</category><category domain='http://www.blogger.com/atom/ns#'>Nintendo</category><category domain='http://www.blogger.com/atom/ns#'>E3</category><title>New Animal Crossing Details Released!</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/animalcrossing-721414.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/animalcrossing-721325.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;At Nintendo's E3 Press Conference, details were unveiled for the new Animal Crossing game that is coming to the Wii later this year. Even more emphasis is being put on communication and providing players with a place to connect with each other in this iteration of the game. &lt;br /&gt;&lt;br /&gt;New communication features include the ability to write letters and send pictures to other players as well as the ability to post to the Wii message board. Players will also have the ability to untilize Nintendo's new "Wii Speak". Wii Speak is being described as a community microphone system where players can enter various channels and speak with a variety of other players at one time. A good idea in theory; however, with the slew of issues other systems have with voice chat it will be interesting to see what measures Nintendo will take to keep their voicechat profanity/racisim free.&lt;br /&gt;&lt;br /&gt;Source: Nintendo E3 Press Conference</description><link>http://www.iaregamer.com/2008/07/new-animal-crossing-details-released.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-3295039954399152462</guid><pubDate>Mon, 14 Jul 2008 19:04:00 +0000</pubDate><atom:updated>2008-07-14T14:42:08.031-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Square Enix</category><category domain='http://www.blogger.com/atom/ns#'>Press Conference</category><category domain='http://www.blogger.com/atom/ns#'>Final Fantasy XIII</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>E3</category><title>Final Fantasy XIII Coming to the Xbox 360!</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/square-762154.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/square-762125.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;At Microsoft's E3 Press Conference, it was announced by Square Enix's Yoichi Wada, that Final Fantasy XIII would be coming to the Xbox 360.&lt;br /&gt;&lt;br /&gt;Source: Microsoft E3 Press Conference&lt;br /&gt;&lt;br /&gt;[UPDATE:] Here's the trailer for FFXIII from GameTrailers.com&lt;br /&gt;&lt;br /&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt;  &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=36222"/&gt; &lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=36222" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;</description><link>http://www.iaregamer.com/2008/07/final-fantasy-xiii-coming-to-xbox-360.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-5306021989747364675</guid><pubDate>Mon, 14 Jul 2008 18:21:00 +0000</pubDate><atom:updated>2008-07-14T13:07:39.580-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>Xbox</category><category domain='http://www.blogger.com/atom/ns#'>Portal</category><category domain='http://www.blogger.com/atom/ns#'>Valve</category><category domain='http://www.blogger.com/atom/ns#'>Arcade</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>Live</category><category domain='http://www.blogger.com/atom/ns#'>Still Alive</category><title>Portal: Still Alive Announced!</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/portalsa-736148.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/portalsa-736134.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;At Microsoft's E3 Press Conference this morning, a version of Portal entitled "Portal: Still Alive" was announced for the Xbox Live Arcade. The game will feature new levels and achievements. It is currently unclear on whether this is a rehash of the original or simply an XBLA version of the game.&lt;br /&gt;&lt;br /&gt;[UPDATE:] Here's a video of the announcement from GameTrailers.com&lt;br /&gt;&lt;br /&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt;  &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=36209"/&gt; &lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=36209" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Source: Microsoft E3 Press Conference</description><link>http://www.iaregamer.com/2008/07/portal-still-alive-announced.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-624585235002111250</guid><pubDate>Mon, 14 Jul 2008 18:10:00 +0000</pubDate><atom:updated>2008-07-14T12:32:09.873-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>John Schappert</category><category domain='http://www.blogger.com/atom/ns#'>Friends</category><category domain='http://www.blogger.com/atom/ns#'>Dashboard</category><category domain='http://www.blogger.com/atom/ns#'>Press Conference</category><category domain='http://www.blogger.com/atom/ns#'>Avatars</category><category domain='http://www.blogger.com/atom/ns#'>Xbox 360</category><category domain='http://www.blogger.com/atom/ns#'>E3</category><title>Microsoft Unveils New Xbox 360 Dashboard!</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/newdash-707302.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/newdash-707279.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;During their E3 Press Conference, Microsoft's John Schappert unveiled an entirely new Xbox 360 Dashboard system. The first major announcement concerned the introduction of player avatars into the Xbox Live experience. Avatars (Microsoft's response to Nintendo's Miis) had been rumored in previous months but now we know how much of the Xbox Live experience will include avatars. &lt;br /&gt;&lt;br /&gt;- Players will be able to customize their avatars with "thousands" of items/clothing that can be won in certain games.&lt;br /&gt;- The friends list will now be a 3D area where your friends' avatars will pop up as they come online. No word on whether you'll be able to move around in this space but that may be a possibility if Microsoft wants to have their answer to Playstation Home.&lt;br /&gt;- Players will be able to start parties in their avatar forms where they can share media with friends as well as gather before entering a multiplayer game.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iaregamer.com/uploaded_images/friendslist-738765.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/friendslist-738736.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Microsoft's new direction appears to be centered around a casual appearence and they're pushing the 360 experience as "tailored for the living room". Schappert emphasized the simplicity of navigating through the new dashboard. Although this simplicity may attract a new audience of casual gamers to the Xbox 360, it remains to be seen how the new Xbox 360 Dashboard will be recieved by the hardcore gaming community.&lt;br /&gt;&lt;br /&gt;Source: Microsoft E3 Press Conference</description><link>http://www.iaregamer.com/2008/07/microsoft-unveils-new-xbox-360.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-7598985035021331865</guid><pubDate>Sat, 12 Jul 2008 20:01:00 +0000</pubDate><atom:updated>2008-07-12T13:40:29.584-07:00</atom:updated><category domain='http://www.blogger.com/atom/ns#'>games</category><category domain='http://www.blogger.com/atom/ns#'>News</category><category domain='http://www.blogger.com/atom/ns#'>mark jacobs</category><category domain='http://www.blogger.com/atom/ns#'>classes</category><category domain='http://www.blogger.com/atom/ns#'>mythic entertainment</category><category domain='http://www.blogger.com/atom/ns#'>mmorpg</category><category domain='http://www.blogger.com/atom/ns#'>warhammer online</category><category domain='http://www.blogger.com/atom/ns#'>videogames</category><title>WAR Cuts Classes and Cities From Launch!</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/woaor-739644.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/woaor-739636.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;In a recent interview with MMORPG.com, Mythic Entertainment's Mark Jacobs announced that four classes, as well as four capital cities would not be ready for the game's launch. The four classes cut are the Greenskin Choppa, Dwarf Hammerer, Dark Elf Blackguard, and Empire Knight of the Blazing Sun. With four of the cities still in development, players will only be able to explore two remaining capital cities when the game is released sometime this Fall.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;“I wish we didn’t have to do it,” Mark said, “I really do. Unlike the capital cities [which provided a silver lining in the end], I can honestly say that I really wish we didn’t have to cut them out, but it’s better for them to be cut out than to have classes that aren’t great and that we would spend more time trying to make them great post-launch than we should have to.”&lt;br /&gt;&lt;br /&gt;In the end, the team felt that adding careers into the game that weren’t up to their standards would have hurt not only the game and the company, but the players as well. Trying to fix classes (that are already in the game) post-launch can cause a boatload of nightmares as players not only of the careers involved, but of other careers as well. Many MMO players have experienced the nerfing and other annoyances that are often involved in a great deal of tinkering with an existing class, and Mythic didn’t want to put anyone through that experience unnecessarily.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Despite an expected negative response from fans, many prospective players admit that they are happy that Mythic Entertainment appears committed to delivering a quality MMO experience. With the Guild Beta under way, others are eager to learn how this announcement will affect the balance of gameplay. Regardless, the pressure on Mythic is greater than ever and if what they deliver on launch is not extremely polished there will likely be a huge backlash from players.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mmorpg.com/gamelist.cfm/game/239/feature/2041"&gt;Source&lt;/a&gt;</description><link>http://www.iaregamer.com/2008/07/war-cuts-classes-and-cities-for-launch.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-3269901214055718308</guid><pubDate>Wed, 09 Jul 2008 03:51:00 +0000</pubDate><atom:updated>2008-07-09T13:57:52.405-07:00</atom:updated><title>Top 5: Reasons Not to Buy Games Based on Movies</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/top5-791021.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/top5-790878.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;I don't know who would throw their money away by buying a game tie-in to a recently released movie, but rumor has it that people actually do it. Of course, anyone who actually shells out $50 for one of these games probably has the impaired judgement and poor decision making skills of a frat guy that wakes up on a front lawn in a urine-soaked polo shirt but still insists on popping his collar before trying to scrub numerous pictures of dicks off his face. If you still think the only way to live out your sick Superman/Wall-E/Hulk fantasies is to buy the game, here are 5 reasons why you should think again:&lt;br /&gt;&lt;br /&gt;5. &lt;em&gt;&lt;strong&gt;These games are developed alongside the movie.&lt;/strong&gt;&lt;/em&gt; While the movie was being filmed, the game was already being developed and that can only be bad news. If a game developer doesn't know what the final film will be like, how can they possibly capture its greatness in game form? Other than main plot points, the developers often throw in whole lot of unrelated gameplay which is tedious to get through and amounts to filler.&lt;br /&gt;&lt;br /&gt;4. &lt;em&gt;&lt;strong&gt;There is absolutely no innovation.&lt;/strong&gt;&lt;/em&gt; The developers that get the deals to make these games are really just trying to cash in. With movie games they don't make any attempts to include unique gameplay mechanics that might make the game somewhat enjoyable. Not even really gimmicky ones. You get boring, unoriginal level design and repetitive mission structures that amount to gameplay which feels like gamechore.&lt;br /&gt;&lt;br /&gt;3. &lt;em&gt;&lt;strong&gt;Finished or not, the game ships.&lt;/strong&gt;&lt;/em&gt; Unlike normal games, the developers of movie games have no choice but to ship the game when the movie is released. The people marketing the movie's merchandise won't let the developer delay the product and the end result is almost always a buggy, hastily put together "game".&lt;br /&gt;&lt;br /&gt;2. &lt;em&gt;&lt;strong&gt;You're paying $60+ for one movie!&lt;/strong&gt;&lt;/em&gt; Pretty much all movie games are simply the movie in game format minus anything that was impossible to translate into gameplay. The difference is that you paid around $10 for the movie ticket but you paid $50 for the exact same movie in game format...except this time around everything sucks and you know what happens in the end.&lt;br /&gt;&lt;br /&gt;1. &lt;em&gt;&lt;strong&gt;You're only encouraging the production of more crap!&lt;/strong&gt;&lt;/em&gt; Basically any movie that &lt;em&gt;can&lt;/em&gt; be made into a game, &lt;em&gt;will&lt;/em&gt; be made into a game these days. Obviously the only reason that this is done is because apparently these games still sell. If there's a market for it, they'll keep pumping out sub-standard titles. Let's stop the trend, huh?&lt;br /&gt;&lt;br /&gt;This is not to say that games based on movies &lt;em&gt;can't&lt;/em&gt; be good. There have definitely been solid movie games such as the Godfather game and The Warriors game among others. The successes in this genre prove that developing a movie-based game can work well if only the product is not forced out of the gate immediately upon the movie's release. With a little innovation we can get great movie game experiences like the LEGO Star Wars series. These gems let us relive the cinematic experience in a whole new way and are surely well worth the wait.&lt;br /&gt;&lt;a href="http://www.iaregamer.com/uploaded_images/irg-753026.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/irg-753020.jpg" border="0" alt="" /&gt;&lt;/a&gt;</description><link>http://www.iaregamer.com/2008/07/top-5-reasons-not-to-buy-games-based-on.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-8273650780107123385</guid><pubDate>Mon, 07 Jul 2008 22:37:00 +0000</pubDate><atom:updated>2008-07-07T15:40:32.249-07:00</atom:updated><title>Itching to Unpause</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/iaregamer-785755.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/iaregamer-785745.png" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Just wanted to post a quick update and let people know that after an incredibly busy past few months, I Are Gamer will soon be back with consistent updates and a new approach that will hopefully see the birth of great new content.&lt;br /&gt;&lt;br /&gt;Stay tuned!</description><link>http://www.iaregamer.com/2008/07/itching-to-unpause.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-2438301295432397097</guid><pubDate>Sat, 12 Apr 2008 22:41:00 +0000</pubDate><atom:updated>2008-04-12T15:53:01.397-07:00</atom:updated><title>New Xerox Logo Looks Familiar...</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/xlogo-782817.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/xlogo-782804.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Xerox has recently reworked its image and many may find that their new logo seems to take more than a little bit of inspiration from the Xbox 360.</description><link>http://www.iaregamer.com/2008/04/new-xerox-logo-looks-familiar.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-158463467228438140</guid><pubDate>Wed, 26 Mar 2008 16:47:00 +0000</pubDate><atom:updated>2008-03-26T09:58:31.428-07:00</atom:updated><title>Warhammer Online Delayed Once Again</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/woaor-769403.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/woaor-769391.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;It looks like the long development process for Warhammer Online: Age of Reckoning (WAR) will get just a bit longer. &lt;a href="http://www.eurogamer.net/article.php?article_id=128459"&gt;Eurogamer&lt;/a&gt; is reporting that EA has pushed the release date from Q2 2008 to an even more ambiguous "Autumn" release window. Warhammer Online was originally due to be released Q1 of this year; however, EA Mythic boss Mark Jacobs said the delay would allow the studio to "invest additional time and effort in implementation and polish to make WAR great."&lt;br /&gt;&lt;br /&gt;With the slew of MMO's being released these days I can safely say that I'm happy the game has been delayed. Some gamers complain about game delays and argue that somehow the developer has cheated them by not releasing a game on time. This is an outright idiotic complaint. A delay can only serve to improve a game's quality and refine it's gameplay...although don't hold your breath for Duke Nukem Forever. Regardless, if an MMO is going to have any chance at competing with a giant like WoW, it sure as hell better be polished.</description><link>http://www.iaregamer.com/2008/03/warhammer-online-delayed-once-again.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-4848447227686662873</guid><pubDate>Sun, 23 Mar 2008 19:26:00 +0000</pubDate><atom:updated>2008-03-24T22:11:57.964-07:00</atom:updated><title>EA Buys GTAForums.com; Take2 next!</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/eagtaf-708347.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/eagtaf-708338.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Reports are coming in today that GTAForums.com, the largest GTA fan forum on the web, was bought by EA yesterday for an estimated $3.4 million. The forums are currently abuzz with speculation on the aquisition despite a lack of official confirmation. Many believe that this is a strategic move by EA to pull in the GTA fanbase before their buyout of publisher Take 2 Interactive, parent company of GTA developer Rockstar Games. Our emails to GTAForums.com webmaster "Tank" have not been returned but we'll be posting updates as we learn more. Stay tuned.&lt;br /&gt;&lt;br /&gt;UPDATE: We've just received an email from EA. The EA spokesperson stated, "We do not comment on any pending business negotiations."&lt;br /&gt;&lt;br /&gt;Looks like something is definitely going on...&lt;br /&gt;&lt;br /&gt;UPDATE2: We have just received a copy of a letter that was sent to Tank two days ago. We had to block out parts of it to protect identities and other confidential information but I think the letter speaks for itself:&lt;br /&gt;&lt;a href="http://www.iaregamer.com/uploaded_images/contact-753275.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/contact-753252.jpg" border="0" alt="" /&gt;&lt;/a&gt;</description><link>http://www.iaregamer.com/2008/03/ea-buys-gtaforumscom-rockstar-games.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-7086934107935831793</guid><pubDate>Tue, 11 Mar 2008 03:48:00 +0000</pubDate><atom:updated>2008-03-10T21:34:36.175-07:00</atom:updated><title>Star Wars: Force Unleashed - Pushed Into "Summer 2008"</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/starwars-728542.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/starwars-728500.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;Those who were expecting to unleash the force next month with LucasArts' Star Wars: The Force Unleashed, will be disappointed to learn that the game's release date has been changed from a definitive April 8th to &lt;a href="http://www.lucasarts.com/games/theforceunleashed/#"&gt;Summer 2008&lt;/a&gt;. The game &lt;em&gt;may&lt;/em&gt; hit store shelves before June 30th, 2008; however, this new release window also opens up the possibility for a release date closer to August or Septemeber. There is currently no word on why the game's release date has been changed but it was recently &lt;a href="http://purenintendo.com/2008/01/28/exclusive-wii-levels-for-star-wars-the-force-unleashed/"&gt;reported&lt;/a&gt; that the Wii version would be getting 5 exclusive levels not present in the PS3 or Xbox 360 versions of the game. It may be the case that these levels have delayed the release of the Wii version and as a result the other versions are also being held back. This is, of course, purely speculation and it is entirely possible that the development team simply needs a bit more time to polish up the final build of the game. Stay tuned for any further details on the cause of the delay and news of a more specific release date.</description><link>http://www.iaregamer.com/2008/03/star-wars-force-unleashed-delayed-until.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-709214849376857397</guid><pubDate>Tue, 12 Feb 2008 04:50:00 +0000</pubDate><atom:updated>2008-02-14T09:51:50.578-08:00</atom:updated><title>HD-DVD: Down For The Count?</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/pwned-748015.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://www.iaregamer.com/uploaded_images/pwned-748010.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;This morning online movie rental giant &lt;a href="http://www.news.com/8301-10784_3-9869568-7.html"&gt;Netflix announced&lt;/a&gt; that it would be going BluRay exclusive. If that wasn't enough, later in the day &lt;a href="http://www.news.com/8301-10784_3-9869591-7.html?tag=nefd.top"&gt;Best Buy announced&lt;/a&gt; that it would also be recommending BluRay as the format of choice. This might be the end of the road for the HD-DVD format which has been struggling in the past few months after several major movie studios including Disney and MGM decided to support BluRay exclusively.&lt;br /&gt;&lt;br /&gt;If HD-DVD does in fact die, the PS3 will definitely solidify it's BluRay drive as a key selling point. It's also unclear what this will mean for the Xbox 360's HD-DVD Player add-on. Will Microsoft release a BluRay add-on? Will Nintendo go with BluRay in the future? Although this format war may be coming to an end, it will be interesting to see what kind of an impact it will have on the future of gaming.&lt;br /&gt;&lt;br /&gt;&lt;script&gt; digg_url = 'http://www.digg.com/tech_news/HD_DVD_Down_For_The_Count'; &lt;/script&gt;&lt;br /&gt;&lt;script src="http://digg.com/api/diggthis.js"&gt;&lt;/script&gt;</description><link>http://www.iaregamer.com/2008/02/hd-dvd-down-for-count.html</link><author>noreply@blogger.com (Crizzle)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-9123389537841656552.post-8533880746404842874</guid><pubDate>Mon, 11 Feb 2008 00:11:00 +0000</pubDate><atom:updated>2008-02-11T20:49:50.048-08:00</atom:updated><title>What Lies Beneath...</title><description>&lt;a href="http://www.iaregamer.com/uploaded_images/hilaryjoker-712666.jpg"&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://www.iaregamer.com/uploaded_images/hilaryjoker-712653.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;center&gt;Hilary Clinton: Wrong choice for President, not just for gamers.&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;“Children are playing a game that encourages them to have sex with prostitutes and then murder them,” the senator and former first lady said. “This is a silent epidemic of media desensitisation that teaches kids it’s okay to diss people because they are a woman, they’re a different colour or they’re from a different place.”&lt;/blockquote&gt;&lt;br /&gt;Barack Obama doesn't have enough experience points to be President, huh?&lt;br /&gt;&lt;br /&gt;Come on America, make the right choice and go with the lower lvl character that's equipped with the Staff of Reason. (+17 charm, -26 bullshit.)&lt;br /&gt;&lt;br /&gt;&lt;script&gt; digg_url = 'http://www.digg.com/political_opinion/Hilary_Clinton_What_Lies_Beneath'; &lt;/script&gt;&lt;br /&gt;&lt;script src="http://digg.com/api/diggthis.js"&gt;&lt;/script&gt;</description><link>http://www.iaregamer.com/2008/02/what-lies-beneath.html</link><author>noreply@blogger.com (Crizzle)</author></item></channel></rss>